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    <title>Classes on </title>
    <link>https://thj.gileadgames.net/classes-and-abilities/classes/</link>
    <description>Recent content in Classes on </description>
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    <item>
      <title>Bard</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/bard/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/bard/</guid>
      <description>Key differences for the Bard class on THJ compared to live or other servers:&#xA;Bard beneficial songs do not have to be twisted or refreshed once sung within a new zone, they will remain on your character until you enter a new zone, log, or remove the song from your spell bar Bard detrimental songs can be twisted or used with the &amp;lsquo;Melody&amp;rsquo; system like usual Bards start level 1 with the following AAs: &amp;lsquo;Fading Memories&amp;rsquo;, &amp;lsquo;Dance of Blades&amp;rsquo;, &amp;lsquo;Jam Fest&amp;rsquo;, &amp;lsquo;Harmonious Attack Rank 5&amp;rsquo;, &amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, &amp;lsquo;Consume Item&amp;rsquo; All instrument modifiers are higher than on live Custom Bard Epic 1.</description>
    </item>
    <item>
      <title>Beastlord</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/beastlord/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/beastlord/</guid>
      <description>Key differences for the Beastlord class on THJ compared to live or other servers:&#xA;As a pet class, your summoned pet can be buffed by not only your own beneficial spells and abilities but also by your other chosen classes beneficial spells and abilities (including bard songs). Some buff spells do not fully stack their effects when they overlap. i.e. the haste portion of Necromancer Intensify Death, Magician Burnout Custom Beastlord Epic 1.</description>
    </item>
    <item>
      <title>Berserker</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/berserker/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/berserker/</guid>
      <description>Key differences for the Berserker class on THJ compared to live or other servers:&#xA;Playable in Classic! Out of era access to skill levels/alternate advancements/disciplines/epic Berserkers start level 1 with the following AAs: &amp;lsquo;Rampage&amp;rsquo;, &amp;lsquo;Vehement Rage&amp;rsquo;, &amp;lsquo;Killing Spree&amp;rsquo;, &amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, and &amp;lsquo;Consume Item&amp;rsquo; Custom Berserker Epic 1.0 Kerasian Axe of Ire , available for completion once Kunark is released Berserker Level 1 Autogranted AAs # Rampage (Active) Every 30 seconds, Strikes all targets around you within melee range for moderate damage with a chance to trigger a localized Earthquake.</description>
    </item>
    <item>
      <title>Cleric</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/cleric/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/cleric/</guid>
      <description>Key differences for the Cleric class on THJ compared to live or other servers:&#xA;Most Cleric buffs do not fade when cast on yourself, or on group members as long as you&amp;rsquo;re in the same zone and in the same group. Clickable item effects are permanent as long as the item is equipped. Clerics start level 1 with the following AAs: &amp;lsquo;Divine Avatar&amp;rsquo;, &amp;lsquo;Divine Arbitration&amp;rsquo;, &amp;lsquo;Mnemonic Retention Rank 4&amp;rsquo;, &amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, &amp;lsquo;Consume Item&amp;rsquo; Custom Cleric Epic 1.</description>
    </item>
    <item>
      <title>Druid</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/druid/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/druid/</guid>
      <description>Key differences for the Druid class on THJ compared to live or other servers:&#xA;Most Druid buffs do not fade when cast on yourself, or on group members as long as you&amp;rsquo;re in the same zone and in the same group. Clickable item effects are permanent as long as the item is equipped. As a pet class, your summoned pet(s) can be buffed by not only your own beneficial spells (and bard songs), but from other players spells and clickable items.</description>
    </item>
    <item>
      <title>Enchanter</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/enchanter/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/enchanter/</guid>
      <description>Enchanters in The Heroes Journey # Enchanters in The Heroes Journey diverge from traditional enchanters with a suite of unique abilities, many of which are atypically powerful due to their access to advanced, out-of-era Alternate Abilities (AAs). These enhancements equip them with versatile and formidable support tools, specializing in both offensive and defensive capabilities, to aid their allies and disrupt enemies.&#xA;Deep Sleep – A potent debuff, Deep Sleep reduces the damage dealt by bosses, giving allies a crucial advantage in prolonged battles.</description>
    </item>
    <item>
      <title>Magician</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/mage/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/mage/</guid>
      <description>Key differences for the Magician class on THJ compared to live or other servers:&#xA;Pet overall stats have been increased compared to live At level 50, you gain an ability called Dimensional Armory. This summons a magical ring with allows you to an extradimensional space. Your summoned minion (Magician pets only) also have access to this space, and will equip any items placed within in order to enhance their combat abilities.</description>
    </item>
    <item>
      <title>Monk</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/monk/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/monk/</guid>
      <description>Key differences for the Monk class on THJ compared to live or other servers:&#xA;Many discs have had their timers reduced to 15 minutes or less. Voiddance and Whirlwind have been reduced to 28 minutes. AA&amp;rsquo;s largely custom with many out of era AAs allowed in every expansion, but tuned for balance Fists of Steel renamed to Way of Steel. Way of Steel procs off kicks and strikes and also increases the damage of kicks and strikes the same way Fists of Steel increased H2H damage traditionally.</description>
    </item>
    <item>
      <title>Necromancer</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/necromancer/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/necromancer/</guid>
      <description>Key differences for the Necromancer class on THJ compared to live or other servers:&#xA;Most Necromancer buffs do not fade when cast on yourself, or on group members as long as you&amp;rsquo;re in the same zone and in the same group. Clickable item effects are permanent as long as the item is equipped. As a pet class, your summoned pet(s) can be buffed by not only your own beneficial spells (and bard songs), but from other players spells and clickable items Necromancers have the ability to charm undead at later levels, but you cannot have your summoned pet and a charmed pet at the same time Necromancers start level 1 with the following AAs: &amp;lsquo;Pestilent Paralysis&amp;rsquo;, &amp;lsquo;Pet Affinity&amp;rsquo;, &amp;lsquo;Pet Discipline&amp;rsquo;, &amp;lsquo;Destructive Cascade&amp;rsquo;, &amp;lsquo;Summon Companion&amp;rsquo;, &amp;lsquo;Consume Item&amp;rsquo;, &amp;lsquo;Mnemonic Retention Rank 4&amp;rsquo;, &amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, &amp;lsquo;Consume Item&amp;rsquo; Custom Necromancer Epic 1.</description>
    </item>
    <item>
      <title>Paladin</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/paladin/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/paladin/</guid>
      <description>Key differences for the Paladin class on THJ compared to live or other servers:&#xA;Spells and skills have been modified or customized in some places AA&amp;rsquo;s largely custom with many out of era AAs allowed in every expansion, but tuned for balance Paladins start level 1 with the following AAs: &amp;lsquo;Divine Stun&amp;rsquo;, &amp;lsquo;Blessing of Life&amp;rsquo;,&amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, and &amp;lsquo;Consume Item&amp;rsquo; Custom Paladin Epic 1.</description>
    </item>
    <item>
      <title>Ranger</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/ranger/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/ranger/</guid>
      <description>Key differences for the Ranger class on THJ compared to live or other servers:&#xA;Bows can be used in melee range, and are bow damage is heavily modified to be affected by double/triple attack, and veteran&amp;rsquo;s wrath AA&amp;rsquo;s. Level 29 and 39 spells &amp;lsquo;Flaming Arrow&amp;rsquo; and &amp;lsquo;Burning Arrow&amp;rsquo; apply a damage over time effect and a debuff increasing archery damage taken by 10 and 20%, respectively. &amp;lsquo;Trick Shot&amp;rsquo; line of AA&amp;rsquo;s do not consume additional arrows.</description>
    </item>
    <item>
      <title>Rogue</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/rogue/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/rogue/</guid>
      <description>Key differences for the Rogue class on THJ compared to live or other servers:&#xA;Out of era access to skill levels/alternate advancements/disciplines Rogues start level 1 with the following AAs: &amp;lsquo;Chaotic Stab&amp;rsquo;, &amp;lsquo;Shroud of Stealth&amp;rsquo;, &amp;lsquo;Killing Spree&amp;rsquo;, &amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, and &amp;lsquo;Consume Item&amp;rsquo; Custom Rogue Epic 1.0 Ragebringer , available for completion once Kunark is released Rogue Level 1 Autogranted AAs # Chaotic Stab (Passive) This ability will allow you to do minimal backstab damage on your backstab attempt, even if you are not positioned behind the monster.</description>
    </item>
    <item>
      <title>Shadow Knight</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/shadowknight/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/shadowknight/</guid>
      <description>Key differences for the Shadow Knight class on THJ compared to live or other servers:&#xA;Spells and skills have been modified or customized in some places AA&amp;rsquo;s largely custom with many out of era AAs allowed in every expansion, but tuned for balance Shadow Knights start level 1 with the following AAs: &amp;lsquo;Explosion of Spite&amp;rsquo;, &amp;lsquo;Mortal Coil&amp;rsquo;,&amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, and &amp;lsquo;Consume Item&amp;rsquo; Custom Shadow Knight Epic 1.</description>
    </item>
    <item>
      <title>Shaman</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/shaman/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/shaman/</guid>
      <description>Key differences for the Shaman class on THJ compared to live or other servers:&#xA;Buffs cast on self or group do not expire When paired with other pet classes, more than one pet may be active at once (one per class) Rabid Bear has been customized for the server, adjusting the stats provided and allowing for a more consistent uptime when fully upgraded Shaman start level 1 with the following AAs: &amp;lsquo;Ancestral Aid Rank 1&amp;rsquo;, &amp;lsquo;Summon Companion Rank 1&amp;rsquo;, &amp;lsquo;Group Shrink&amp;rsquo;, &amp;lsquo;Pet Affinity&amp;rsquo;, &amp;lsquo;Pet Discipline&amp;rsquo;, &amp;lsquo;Destructive Cascade Rank 1&amp;rsquo;, &amp;lsquo;Harmonious Attack Rank 5&amp;rsquo;, &amp;lsquo;Eyes Wide Open Rank 8&amp;rsquo;, &amp;lsquo;Mystical Attuning Rank 5&amp;rsquo;, &amp;lsquo;Mnemonic Retention Rank 4&amp;rsquo;, &amp;lsquo;Bazaar and Back Gate&amp;rsquo;, &amp;lsquo;Consume Item&amp;rsquo; Custom Shaman Epic 1.</description>
    </item>
    <item>
      <title>Warrior</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/warrior/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/warrior/</guid>
      <description>Key differences for the Warrior class on THJ compared to live or other servers:&#xA;Many discs have had their timers reduced to 15 minutes or less AA&amp;rsquo;s largely custom with many out of era AAs allowed in every expansion, but tuned for balance Custom Warrior Epic 1.0 Jagged Blade of War , available for completion once Kunark is released Warrior Level 1 Autogranted AAs # Vehement Rage (Active) This ability, when active, will increase the damage you do at the cost of having heals that hit you be less effective.</description>
    </item>
    <item>
      <title>Wizard</title>
      <link>https://thj.gileadgames.net/classes-and-abilities/classes/wizard/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://thj.gileadgames.net/classes-and-abilities/classes/wizard/</guid>
      <description>Key differences for the Wizard class on THJ compared to live or other servers:&#xA;Most sources of increased spell critical damage and critical hit chance will stack AA&amp;rsquo;s largely custom with many out of era AAs allowed in every expansion, but tuned for balance Custom Wizard Epic 1.0 Staff of the Four , available for completion once Kunark is released Wizard Level 1 Autogranted AAs # Harvest of Druzzil (Active) This ability gathers streams of additional mana into your being.</description>
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